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Progress.php
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PHP Script
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2004-03-24
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47KB
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1,340 lines
<?php
// +----------------------------------------------------------------------+
// | PHP Version 4 |
// +----------------------------------------------------------------------+
// | Copyright (c) 1997-2003 The PHP Group |
// +----------------------------------------------------------------------+
// | This source file is subject to version 3.0 of the PHP license, |
// | that is bundled with this package in the file LICENSE, and is |
// | available at through the world-wide-web at |
// | http://www.php.net/license/3_0.txt. |
// | If you did not receive a copy of the PHP license and are unable to |
// | obtain it through the world-wide-web, please send a note to |
// | license@php.net so we can mail you a copy immediately. |
// +----------------------------------------------------------------------+
// | Author: Laurent Laville <pear@laurent-laville.org> |
// +----------------------------------------------------------------------+
//
// $Id: Progress.php,v 1.4 2004/02/13 15:34:45 farell Exp $
/**
* The HTML_Progress class allow you to add a loading bar
* to any of your xhtml document.
* You should have a browser that accept DHTML feature.
*
* @version 1.1
* @author Laurent Laville <pear@laurent-laville.org>
* @access public
* @category HTML
* @package HTML_Progress
* @license http://www.php.net/license/3_0.txt PHP License 3.0
* @tutorial HTML_Progress.pkg
* @todo add new progress shapes such as square, rectangle, circle.
*/
require_once ('HTML/Progress/Error/Raise.php');
require_once ('HTML/Progress/DM.php');
require_once ('HTML/Progress/UI.php');
/**#@+
* Progress Bar shape types
*
* @var integer
* @since 0.6
*/
define ('HTML_PROGRESS_BAR_HORIZONTAL', 1);
define ('HTML_PROGRESS_BAR_VERTICAL', 2);
/**#@-*/
/**
* Basic error code that indicate a wrong input
*
* @var integer
* @since 1.0
*/
define ('HTML_PROGRESS_ERROR_INVALID_INPUT', -100);
/**
* Basic error code that indicate a wrong callback definition.
* Allows only function or class-method structure.
*
* @var integer
* @since 1.1
*/
define ('HTML_PROGRESS_ERROR_INVALID_CALLBACK',-101);
class HTML_Progress
{
/**
* Whether the progress bar is in determinate or indeterminate mode.
* The default is false.
* An indeterminate progress bar continuously displays animation indicating
* that an operation of unknown length is occuring.
*
* @var boolean
* @since 1.0
* @access private
* @see setIndeterminate(), isIndeterminate()
*/
var $_indeterminate;
/**
* Whether to display a border around the progress bar.
* The default is false.
*
* @var boolean
* @since 1.0
* @access private
* @see setBorderPainted(), isBorderPainted()
*/
var $_paintBorder;
/**
* Whether to textually display a string on the progress bar.
* The default is false.
* Setting this to true causes a textual display of the progress to be rendered
* on the progress bar. If the $_progressString is null, the percentage of completion
* is displayed on the progress bar. Otherwise, the $_progressString is rendered
* on the progress bar.
*
* @var boolean
* @since 1.0
* @access private
* @see setStringPainted(), isStringPainted()
*/
var $_paintString;
/**
* An optional string that can be displayed on the progress bar.
* The default is null.
* Setting this to a non-null value does not imply that the string
* will be displayed.
*
* @var string
* @since 1.0
* @access private
* @see getString(), setString()
*/
var $_progressString;
/**
* The data model (HTML_Progress_DM instance or extends)
* handles any mathematical issues arising from assigning faulty values.
*
* @var object
* @since 1.0
* @access private
* @see getDM(), setDM()
*/
var $_DM;
/**
* The user interface (HTML_Progress_UI instance or extends)
* handles look-and-feel of the progress bar.
*
* @var object
* @since 1.0
* @access private
* @see getUI(), setUI()
*/
var $_UI;
/**
* The label that uniquely identifies this progress object.
*
* @var string
* @since 1.0
* @access private
* @see getIdent(), setIdent()
*/
var $_ident;
/**
* Holds all HTML_Progress_Observer objects that wish to be notified of new messages.
*
* @var array
* @since 1.0
* @access private
* @see getListeners(), addListener(), removeListener()
*/
var $_listeners;
/**
* Package name used by Error_Raise functions
*
* @var string
* @since 1.0
* @access private
*/
var $_package;
/**
* Delay in milisecond before each progress cells display.
* 1000 ms === sleep(1)
* <strong>usleep()</strong> function does not run on Windows platform.
*
* @var integer
* @since 1.1
* @access private
* @see setAnimSpeed()
*/
var $_anim_speed = 0;
/**
* Constructor Summary
*
* o Creates a natural horizontal progress bar that displays ten cells/units
* with no border and no progress string.
* The initial and minimum values are 0, and the maximum is 100.
* <code>
* $bar = new HTML_Progress();
* </code>
*
* o Creates a natural progress bar with the specified orientation, which can be
* either HTML_PROGRESS_BAR_HORIZONTAL or HTML_PROGRESS_BAR_VERTICAL
* By default, no border and no progress string are painted.
* The initial and minimum values are 0, and the maximum is 100.
* <code>
* $bar = new HTML_Progress($orient);
* </code>
*
* o Creates a natural horizontal progress bar with the specified minimum and
* maximum. Sets the initial value of the progress bar to the specified
* minimum, and the maximum that the progress bar can reach.
* By default, no border and no progress string are painted.
* <code>
* $bar = new HTML_Progress($min, $max);
* </code>
*
* o Creates a natural horizontal progress bar with the specified orientation,
* minimum and maximum. Sets the initial value of the progress bar to the
* specified minimum, and the maximum that the progress bar can reach.
* By default, no border and no progress string are painted.
* <code>
* $bar = new HTML_Progress($orient, $min, $max);
* </code>
*
* o Creates a natural horizontal progress that uses the specified model
* to hold the progress bar's data.
* By default, no border and no progress string are painted.
* <code>
* $bar = new HTML_Progress($model);
* </code>
*
*
* @param object $model Model that hold the progress bar's data
* @param int $orient Orientation of progress bar
* @param int $min Minimum value of progress bar
* @param int $max Maximum value of progress bar
*
* @since 1.0
* @access public
* @throws HTML_PROGRESS_ERROR_INVALID_INPUT
* @see setIndeterminate(),
* setBorderPainted(), setStringPainted(), setString(),
* setDM(), setUI(), setIdent()
*/
function HTML_Progress()
{
$this->_package = 'HTML_Progress';
Error_Raise::initialize($this->_package, array(get_class($this), '_getErrorMessage'));
$this->_listeners = array(); // none listeners by default
$this->_DM = new HTML_Progress_DM(); // new instance of a progress DataModel
$this->_UI = new HTML_Progress_UI(); // new instance of a progress UserInterface
$args = func_get_args();
switch (count($args)) {
case 1:
if (is_object($args[0]) && (is_a($args[0], 'html_progress_dm'))) {
/* object html_progress_dm extends */
$this->_DM = &$args[0];
} elseif (is_int($args[0])) {
/* int orient */
$this->_UI->setOrientation($args[0]);
} else {
return Error_Raise::raise($this->_package, HTML_PROGRESS_ERROR_INVALID_INPUT, 'exception',
array('var' => '$model | $orient',
'was' => (gettype($args[0]) == 'object') ?
get_class($args[0]).' object' : gettype($args[0]),
'expected' => 'html_progress_dm object | integer',
'paramnum' => 1), PEAR_ERROR_TRIGGER);
}
break;
case 2:
/* int min, int max */
if (!is_int($args[0])) {
return Error_Raise::raise($this->_package, HTML_PROGRESS_ERROR_INVALID_INPUT, 'exception',
array('var' => '$min',
'was' => $args[0],
'expected' => 'integer',
'paramnum' => 1), PEAR_ERROR_TRIGGER);
} elseif (!is_int($args[1])) {
return Error_Raise::raise($this->_package, HTML_PROGRESS_ERROR_INVALID_INPUT, 'exception',
array('var' => '$max',
'was' => $args[1],
'expected' => 'integer',
'paramnum' => 2), PEAR_ERROR_TRIGGER);
} else {
$this->_DM->setMinimum($args[0]);
$this->_DM->setMaximum($args[1]);
}
break;
case 3:
/* int orient, int min, int max */
if (!is_int($args[0])) {
return Error_Raise::raise($this->_package, HTML_PROGRESS_ERROR_INVALID_INPUT, 'exception',
array('var' => '$orient',
'was' => $args[0],
'expected' => 'integer',
'paramnum' => 1), PEAR_ERROR_TRIGGER);
} elseif (!is_int($args[1])) {
return Error_Raise::raise($this->_package, HTML_PROGRESS_ERROR_INVALID_INPUT, 'exception',
array('var' => '$min',
'was' => $args[1],
'expected' => 'integer',
'paramnum' => 2), PEAR_ERROR_TRIGGER);
} elseif (!is_int($args[2])) {
return Error_Raise::raise($this->_package, HTML_PROGRESS_ERROR_INVALID_INPUT, 'exception',
array('var' => '$max',
'was' => $args[2],
'expected' => 'integer',
'paramnum' => 3), PEAR_ERROR_TRIGGER);
} else {
$this->_UI->setOrientation($args[0]);
$this->_DM->setMinimum($args[1]);
$this->_DM->setMaximum($args[2]);
}
break;
default:
}
$this->setString(null);
$this->setStringPainted(false);
$this->setBorderPainted(false);
$this->setIndeterminate(false);
$this->setIdent();
// to fix a potential php config problem with PHP 4.2.0 : turn 'implicit_flush' ON
ob_implicit_flush(1);
}
/**
* Returns the current API version
*
* @return float
* @since 0.1
* @access public
*/
function apiVersion()
{
return 1.1;
}
/**
* Returns mode of the progress bar (determinate or not).
*
* @return boolean
* @since 1.0
* @access public
* @see setIndeterminate()
* @tutorial indeterminate.pkg
*/
function isIndeterminate()
{
return $this->_indeterminate;
}
/**
* Sets the $_indeterminate property of the progress bar, which determines
* whether the progress bar is in determinate or indeterminate mode.
* An indeterminate progress bar continuously displays animation indicating
* that an operation of unknown length is occuring.
* By default, this property is false.
*
* @param boolean $continuous whether countinuously displays animation
*
* @return void
* @since 1.0
* @access public
* @throws HTML_PROGRESS_ERROR_INVALID_INPUT
* @see isIndeterminate()
* @tutorial indeterminate.pkg
* @example indeterminate.php Horizontal ProgressBar in indeterminate mode
*/
function setIndeterminate($continuous)
{
if (!is_bool($continuous)) {
Error_Raise::raise($this->_package, HTML_PROGRESS_ERROR_INVALID_INPUT, 'exception',
array('var' => '$continuous',
'was' => gettype($continuous),
'expected' => 'boolean',
'paramnum' => 1), PEAR_ERROR_TRIGGER);
}
$this->_indeterminate = $continuous;
}
/**
* Does the progress bar should paint its border. The default is false.
*
* @return boolean
* @since 1.0
* @access public
* @see setBorderPainted()
*/
function isBorderPainted()
{
return $this->_paintBorder;
}
/**
* Sets the value of $_paintBorder property, which determines whether the
* progress bar should paint its border. The default is false.
*
* @param boolean $paint whether the progress bar should paint its border
*
* @return void
* @since 1.0
* @access public
* @throws HTML_PROGRESS_ERROR_INVALID_INPUT
* @see isBorderPainted()
* @tutorial beginner.pkg#look-and-feel.border-style
* @example bluesand.php A thin solid border to a horizontal progress bar
*/
function setBorderPainted($paint)
{
if (!is_bool($paint)) {
Error_Raise::raise($this->_package, HTML_PROGRESS_ERROR_INVALID_INPUT, 'exception',
array('var' => '$paint',
'was' => gettype($paint),
'expected' => 'boolean',
'paramnum' => 1), PEAR_ERROR_TRIGGER);
}
$this->_paintBorder = $paint;
}
/**
* Does the progress bar should render a progress string. The default is false.
* The progress bar displays the value returned by getPercentComplete() method
* formatted as a percent such as 33%.
*
* @return boolean
* @since 1.0
* @access public
* @see setStringPainted(), setString()
*/
function isStringPainted()
{
return $this->_paintString;
}
/**
* Sets the value of $_paintString property, which determines whether the
* progress bar should render a progress string. The default is false.
*
* @param boolean $paint whether the progress bar should render a string
*
* @return void
* @since 1.0
* @access public
* @throws HTML_PROGRESS_ERROR_INVALID_INPUT
* @see isStringPainted(), setString()
* @tutorial beginner.pkg#look-and-feel.string-style
*/
function setStringPainted($paint)
{
if (!is_bool($paint)) {
Error_Raise::raise($this->_package, HTML_PROGRESS_ERROR_INVALID_INPUT, 'exception',
array('var' => '$paint',
'was' => gettype($paint),
'expected' => 'boolean',
'paramnum' => 1), PEAR_ERROR_TRIGGER);
}
$this->_paintString = $paint;
}
/**
* Returns the current value of the progress string.
* By default, the progress bar displays the value returned by
* getPercentComplete() method formatted as a percent such as 33%.
*
* @return string
* @since 1.0
* @access public
* @see setString()
*/
function getString()
{
if ($this->isStringPainted() && !is_null($this->_progressString)) {
return $this->_progressString;
} else {
return sprintf("%s", $this->getPercentComplete()*100).' %';
}
}
/**
* Sets the current value of the progress string. By default, this string
* is null. If you have provided a custom progress string and want to revert
* to the built-in-behavior, set the string back to null.
* The progress string is painted only if the isStringPainted() method
* returns true.
*
* @param string $str progress string
*
* @return void
* @since 1.0
* @access public
* @see getString(), isStringPainted(), setStringPainted()
* @tutorial beginner.pkg#look-and-feel.string-style
* @example horizontal_string.php A custom string with percent progress info
*/
function setString($str)
{
$this->_progressString = $str;
}
/**
* Returns the data model used by this progress bar.
*
* @return object
* @since 1.0
* @access public
* @see setDM()
*/
function &getDM()
{
return $this->_DM;
}
/**
* Sets the data model used by this progress bar.
*
* @param string $model class name of a html_progress_dm extends object
*
* @return void
* @since 1.0
* @access public
* @throws HTML_PROGRESS_ERROR_INVALID_INPUT
* @see getDM()
*/
function setDM($model)
{
if (!class_exists($model)) {
return Error_Raise::raise($this->_package, HTML_PROGRESS_ERROR_INVALID_INPUT, 'exception',
array('var' => '$model',
'was' => 'class does not exists',
'expected' => $model.' class defined',
'paramnum' => 1), PEAR_ERROR_TRIGGER);
}
$_dm = new $model();
if (!is_a($_dm, 'html_progress_dm')) {
return Error_Raise::raise($this->_package, HTML_PROGRESS_ERROR_INVALID_INPUT, 'error',
array('var' => '$model',
'was' => $model,
'expected' => 'HTML_Progress_DM extends',
'paramnum' => 1), PEAR_ERROR_TRIGGER);
}
$this->_DM =& $_dm;
}
/**
* Returns the progress bar's minimum value stored in the progress bar's data model.
* The default value is 0.
*
* @return integer
* @since 1.0
* @access public
* @see setMinimum(),
* HTML_Progress_DM::getMinimum()
*/
function getMinimum()
{
return $this->_DM->getMinimum();
}
/**
* Sets the progress bar's minimum value stored in the progress bar's data model.
* If the minimum value is different from previous minimum, all change listeners
* are notified.
*
* @param integer $min progress bar's minimal value
*
* @return void
* @since 1.0
* @access public
* @see getMinimum(),
* HTML_Progress_DM::setMinimum()
*/
function setMinimum($min)
{
$oldVal = $this->getMinimum();
$this->_DM->setMinimum($min);
if ($oldVal != $min) {
$this->_announce(array('log' => 'setMinimum', 'value' => $min));
}
}
/**
* Returns the progress bar's maximum value stored in the progress bar's data model.
* The default value is 100.
*
* @return integer
* @since 1.0
* @access public
* @see setMaximum(),
* HTML_Progress_DM::getMaximum()
*/
function getMaximum()
{
return $this->_DM->getMaximum();
}
/**
* Sets the progress bar's maximum value stored in the progress bar's data model.
* If the maximum value is different from previous maximum, all change listeners
* are notified.
*
* @param integer $max progress bar's maximal value
*
* @return void
* @since 1.0
* @access public
* @see getMaximum(),
* HTML_Progress_DM::setMaximum()
*/
function setMaximum($max)
{
$oldVal = $this->getMaximum();
$this->_DM->setMaximum($max);
if ($oldVal != $max) {
$this->_announce(array('log' => 'setMaximum', 'value' => $max));
}
}
/**
* Returns the progress bar's increment value stored in the progress bar's data model.
* The default value is +1.
*
* @return integer
* @since 1.0
* @access public
* @see setIncrement(),
* HTML_Progress_DM::getIncrement()
*/
function getIncrement()
{
return $this->_DM->getIncrement();
}
/**
* Sets the progress bar's increment value stored in the progress bar's data model.
*
* @param integer $inc progress bar's increment value
*
* @return void
* @since 1.0
* @access public
* @see getIncrement(),
* HTML_Progress_DM::setIncrement()
*/
function setIncrement($inc)
{
$this->_DM->setIncrement($inc);
}
/**
* Returns the progress bar's current value, which is stored in the
* progress bar's data model. The value is always between the minimum
* and maximum values, inclusive.
* By default, the value is initialized to be equal to the minimum value.
*
* @return integer
* @since 1.0
* @access public
* @see setValue(), incValue(),
* HTML_Progress_DM::getValue()
*/
function getValue()
{
return $this->_DM->getValue();
}
/**
* Sets the progress bar's current value stored in the progress bar's data model.
* If the new value is different from previous value, all change listeners
* are notified.
*
* @param integer $val progress bar's current value
*
* @return void
* @since 1.0
* @access public
* @see getValue(), incValue(),
* HTML_Progress_DM::setValue()
*/
function setValue($val)
{
$oldVal = $this->getValue();
$this->_DM->setValue($val);
if ($oldVal != $val) {
$this->_announce(array('log' => 'setValue', 'value' => $val));
}
}
/**
* Updates the progress bar's current value by adding increment value.
* All change listeners are notified.
*
* @return void
* @since 1.0
* @access public
* @see getValue(), setValue(),
* HTML_Progress_DM::incValue()
*/
function incValue()
{
$this->_DM->incValue();
$this->_announce(array('log' => 'incValue', 'value' => $this->_DM->getValue() ));
}
/**
* Returns the percent complete for the progress bar. Note that this number is
* between 0.00 and 1.00.
*
* @return float
* @since 1.0
* @access public
* @see getValue(), getMaximum(),
* HTML_Progress_DM::getPercentComplete()
*/
function getPercentComplete()
{
return $this->_DM->getPercentComplete();
}
/**
* Returns the look-and-feel object that renders the progress bar.
*
* @return object
* @since 1.0
* @access public
* @see setUI()
*/
function &getUI()
{
return $this->_UI;
}
/**
* Sets the look-and-feel object that renders the progress bar.
*
* @param string $ui class name of a html_progress_ui extends object
*
* @return void
* @since 1.0
* @access public
* @throws HTML_PROGRESS_ERROR_INVALID_INPUT
* @see getUI()
*/
function setUI($ui)
{
if (!class_exists($ui)) {
return Error_Raise::raise($this->_package, HTML_PROGRESS_ERROR_INVALID_INPUT, 'error',
array('var' => '$ui',
'was' => 'class does not exists',
'expected' => $ui.' class defined',
'paramnum' => 1), PEAR_ERROR_TRIGGER);
}
$_ui = new $ui();
if (!is_a($_ui, 'html_progress_ui')) {
return Error_Raise::raise($this->_package, HTML_PROGRESS_ERROR_INVALID_INPUT, 'error',
array('var' => '$ui',
'was' => $ui,
'expected' => 'HTML_Progress_UI extends',
'paramnum' => 1), PEAR_ERROR_TRIGGER);
}
$this->_UI =& $_ui;
}
/**
* Sets the look-and-feel model that renders the progress bar.
*
* @param string $file file name of model properties
* @param string $type type of external ressource (phpArray, iniFile, XML ...)
*
* @return void
* @since 1.0
* @access public
* @see setUI()
*/
function setModel($file, $type)
{
include_once ('HTML/Progress/model.php');
$this->_UI = new HTML_Progress_Model($file, $type);
}
/**
* Set the sleep delay in milisecond before each progress cells display.
*
* @param integer $delay Delay in milisecond.
*
* @return void
* @since 1.1
* @access public
* @throws HTML_PROGRESS_ERROR_INVALID_INPUT
*/
function setAnimSpeed($delay)
{
if (!is_int($delay)) {
return Error_Raise::raise($this->_package, HTML_PROGRESS_ERROR_INVALID_INPUT, 'exception',
array('var' => '$delay',
'was' => gettype($delay),
'expected' => 'integer',
'paramnum' => 1), PEAR_ERROR_TRIGGER);
} elseif ($delay < 0) {
return Error_Raise::raise($this->_package, HTML_PROGRESS_ERROR_INVALID_INPUT, 'error',
array('var' => '$delay',
'was' => $delay,
'expected' => 'greater than zero',
'paramnum' => 1), PEAR_ERROR_TRIGGER);
} elseif ($delay > 1000) {
return Error_Raise::raise($this->_package, HTML_PROGRESS_ERROR_INVALID_INPUT, 'error',
array('var' => '$delay',
'was' => $delay,
'expected' => 'less or equal 1000',
'paramnum' => 1), PEAR_ERROR_TRIGGER);
}
$this->_anim_speed = $delay;
}
/**
* Get the cascading style sheet to put inline on HTML document
*
* @return string
* @since 1.0
* @access public
* @see HTML_Progress_UI::getStyle()
*/
function getStyle()
{
$ui = $this->getUI();
$lnEnd = $ui->_getLineEnd();
$css =& $ui->getStyle();
$style = $css->toString();
$style = preg_replace("/".$lnEnd."\./", ".".$this->getIdent()." .", $style);
return $style;
}
/**
* Get the javascript code to manage progress bar.
*
* @return string JavaScript URL or inline code to manage progress bar
* @since 1.0
* @access public
* @see HTML_Progress_UI::getScript()
*/
function getScript()
{
$ui = $this->getUI();
$js =& $ui->getScript();
return $js;
}
/**
* Returns the progress bar structure in an array.
*
* @return array of progress bar properties
* @since 1.0
* @access public
*/
function toArray()
{
$ui =& $this->getUI();
$dm =& $this->getDM();
$_structure = array();
$_structure['id'] = $this->getIdent();
$_structure['indeterminate'] = $this->isIndeterminate();
$_structure['borderpainted'] = $this->isBorderPainted();
$_structure['stringpainted'] = $this->isStringPainted();
$_structure['string'] = $this->_progressString;
$_structure['animspeed'] = $this->_anim_speed;
$_structure['ui']['classID'] = get_class($ui);
$_structure['ui']['orientation'] = $ui->getOrientation();
$_structure['ui']['fillway'] = $ui->getFillWay();
$_structure['ui']['cell'] = $ui->getCellAttributes();
$_structure['ui']['cell']['count'] = $ui->getCellCount();
$_structure['ui']['border'] = $ui->getBorderAttributes();
$_structure['ui']['string'] = $ui->getStringAttributes();
$_structure['ui']['progress'] = $ui->getProgressAttributes();
$_structure['ui']['script'] = $ui->getScript();
$_structure['dm']['classID'] = get_class($dm);
$_structure['dm']['minimum'] = $dm->getMinimum();
$_structure['dm']['maximum'] = $dm->getMaximum();
$_structure['dm']['increment'] = $dm->getIncrement();
$_structure['dm']['value'] = $dm->getValue();
$_structure['dm']['percent'] = $dm->getPercentComplete();
return $_structure;
}
/**
* Returns the progress structure as HTML.
*
* @return string HTML Progress bar
* @since 0.2
* @access public
*/
function toHtml()
{
$strHtml = '';
$ui =& $this->_UI;
$tabs = $ui->_getTabs();
$tab = $ui->_getTab();
$lnEnd = $ui->_getLineEnd();
$comment = $ui->getComment();
$orient = $ui->getOrientation();
$progressAttr = $ui->getProgressAttributes();
$borderAttr = $ui->getBorderAttributes();
$stringAttr = $ui->getStringAttributes();
$valign = strtolower($stringAttr['valign']);
/**
* Adds a progress bar legend in html code is possible.
* See HTML_Common::setComment() method.
*/
if (strlen($comment) > 0) {
$strHtml .= $tabs . "<!-- $comment -->" . $lnEnd;
}
$strHtml .= $tabs . "<div class=\"".$this->getIdent()."\">" . $lnEnd;
$strHtml .= $tabs . "<table border=\"0\" cellspacing=\"0\" cellpadding=\"0\">" . $lnEnd;
$progressId = $this->getIdent().'_';
/**
* Creates all cells of progress bar in order
* depending of the FillWay and Orientation.
*/
if ($orient == HTML_PROGRESS_BAR_HORIZONTAL) {
$progressHtml = $this->_getProgressHbar_toHtml();
}
if ($orient == HTML_PROGRESS_BAR_VERTICAL) {
$progressHtml = $this->_getProgressVbar_toHtml();
}
/**
* Progress Bar (2) alignment rules:
* - percent / messsage area (1)
*
* +---------------------------------------+
* | +t1---+ |
* | | (1) | |
* | +-----+ |
* | +t2---+ +-------------------+ +t3---+ |
* | | (1) | | | | | (2) | | | | | | (1) | |
* | +-----+ +-------------------+ +-----+ |
* | +t4---+ |
* | | (1) | |
* | +-----+ |
* +---------------------------------------+
*/
if (($valign == 'left') || ($valign == 'right')) {
$tRows = 1;
$tCols = 2;
$ps = ($valign == 'left') ? 0 : 1;
} else {
$tRows = 2;
$tCols = 1;
$ps = ($valign == 'top') ? 0 : 1;
}
for ($r = 0 ; $r < $tRows ; $r++) {
$strHtml .= $tabs . "<tr>" . $lnEnd;
for ($c = 0 ; $c < $tCols ; $c++) {
if (($c == $ps) || ($r == $ps)) {
$id = $stringAttr['id'];
$strHtml .= $tabs . $tab . "<td class=\"$id\" id=\"$progressId$id\">" . $lnEnd;
$strHtml .= $tabs . $tab . $tab . $this->getString() . $lnEnd;
$ps = -1;
} else {
$class = $progressAttr['class'];
$strHtml .= $tabs . $tab ."<td class=\"$class\">" . $lnEnd;
$strHtml .= $tabs . $tab . $tab . "<div class=\"".$borderAttr['class']."\">" . $lnEnd;
$strHtml .= $progressHtml;
$strHtml .= $tabs . $tab . $tab . "</div>" . $lnEnd;
}
$strHtml .= $tabs . $tab ."</td>" . $lnEnd;
}
$strHtml .= $tabs . "</tr>" . $lnEnd;
}
$strHtml .= $tabs . "</table>" . $lnEnd;
$strHtml .= $tabs . "</div>" . $lnEnd;
return $strHtml;
}
/**
* Renders the new value of progress bar.
*
* @return void
* @since 0.2
* @access public
*/
function display()
{
static $lnEnd;
static $cellAmount;
static $determinate;
if(!isset($lnEnd)) {
$ui =& $this->_UI;
$lnEnd = $ui->_getLineEnd();
$cellAmount = ($this->getMaximum() - $this->getMinimum()) / $ui->getCellCount();
}
if (function_exists('ob_get_clean')) {
$bar = ob_get_clean(); // use for PHP 4.3+
} else {
$bar = ob_get_contents(); // use for PHP 4.2+
ob_end_clean();
}
$bar .= $lnEnd;
$progressId = $this->getIdent().'_';
if ($this->isIndeterminate()) {
if (isset($determinate)) {
$determinate++;
$progress = $determinate;
} else {
$progress = $determinate = 1;
}
} else {
$progress = ($this->getValue() - $this->getMinimum()) / $cellAmount;
$determinate = 0;
}
$bar .= '<script type="text/javascript">self.setprogress("'.$progressId.'",'.((int) $progress).',"'.$this->getString().'",'.$determinate.'); </script>';
// sleep a bit ...
for ($i=0; $i<($this->_anim_speed*1000); $i++) { }
echo $bar;
ob_start();
}
/**
* Returns the current identification string.
*
* @return string current Progress instance's identification string
* @since 1.0
* @access public
* @see setIdent()
*/
function getIdent()
{
return $this->_ident;
}
/**
* Sets this Progress instance's identification string.
*
* @param mixed $ident (optional) the new identification string.
*
* @since 1.0
* @access public
* @see getIdent()
*/
function setIdent($ident = null)
{
if (is_null($ident)) {
$this->_ident = 'p_' . substr(md5(microtime()), 0, 6);
} else {
$this->_ident = $ident;
}
}
/**
* Returns an array of all the listeners added to this progress bar.
*
* @return array
* @since 1.0
* @access public
* @see addListener(), removeListener()
*/
function getListeners()
{
return $this->_listeners;
}
/**
* Adds a HTML_Progress_Observer instance to the list of observers
* that are listening for messages emitted by this HTML_Progress instance.
*
* @param object $observer The HTML_Progress_Observer instance
* to attach as a listener.
*
* @return boolean True if the observer is successfully attached.
* @since 1.0
* @access public
* @see getListeners(), removeListener()
*/
function addListener($observer)
{
if (!is_a($observer, 'HTML_Progress_Observer') &&
!is_a($observer, 'HTML_Progress_Monitor')) {
return false;
}
$this->_listeners[$observer->_id] = &$observer;
return true;
}
/**
* Removes a HTML_Progress_Observer instance from the list of observers.
*
* @param object $observer The HTML_Progress_Observer instance
* to detach from the list of listeners.
*
* @return boolean True if the observer is successfully detached.
* @since 1.0
* @access public
* @see getListeners(), addListener()
*/
function removeListener($observer)
{
if ((!is_a($observer, 'HTML_Progress_Observer') &&
!is_a($observer, 'HTML_Progress_Monitor')
) ||
(!isset($this->_listeners[$observer->_id])) ) {
return false;
}
unset($this->_listeners[$observer->_id]);
return true;
}
/**
* Notifies all listeners that have registered interest in $event message.
*
* @param mixed $event A hash describing the progress event.
*
* @since 1.0
* @access private
* @see setMinimum(), setMaximum(), setValue(), incValue()
*/
function _announce($event)
{
foreach ($this->_listeners as $id => $listener) {
$this->_listeners[$id]->notify($event);
}
}
/**
* Returns a horizontal progress bar structure as HTML.
*
* @return string Horizontal HTML Progress bar
* @since 1.0
* @access private
*/
function _getProgressHbar_toHtml()
{
$ui =& $this->_UI;
$tabs = $ui->_getTabs();
$tab = $ui->_getTab();
$lnEnd = $ui->_getLineEnd();
$way_natural = ($ui->getFillWay() == 'natural');
$cellAttr = $ui->getCellAttributes();
$cellCount = $ui->getCellCount();
$progressId = $this->getIdent().'_';
$progressHtml = "";
if ($way_natural) {
// inactive cells first
$pos = $cellAttr['spacing'];
for ($i=0; $i<$cellCount; $i++) {
$progressHtml .= $tabs . $tab . $tab;
$progressHtml .= "<div id=\"". $progressId . sprintf($cellAttr['id'],$i) ."I\"";
$progressHtml .= " class=\"".$cellAttr['class']."I\"";
$progressHtml .= " style=\"position:absolute;top:".$cellAttr['spacing']."px;left:".$pos."px;\"";
$progressHtml .= "> </div>" . $lnEnd;
$pos += ($cellAttr['width'] + $cellAttr['spacing']);
}
// then active cells
$pos = $cellAttr['spacing'];
for ($i=0; $i<$cellCount; $i++) {
$progressHtml .= $tabs . $tab . $tab;
$progressHtml .= "<div id=\"". $progressId . sprintf($cellAttr['id'],$i) ."A\"";
$progressHtml .= " class=\"".$cellAttr['class']."A\"";
$progressHtml .= " style=\"position:absolute;top:".$cellAttr['spacing']."px;left:".$pos."px;";
if (isset($cellAttr[$i])) {
$progressHtml .= "color:".$cellAttr[$i]['color'].";\"";
} else {
$progressHtml .= "\"";
}
$progressHtml .= "> </div>" . $lnEnd;
$pos += ($cellAttr['width'] + $cellAttr['spacing']);
}
} else {
// inactive cells first
$pos = $cellAttr['spacing'];
for ($i=$cellCount-1; $i>=0; $i--) {
$progressHtml .= $tabs . $tab . $tab;
$progressHtml .= "<div id=\"". $progressId . sprintf($cellAttr['id'],$i) ."I\"";
$progressHtml .= " class=\"".$cellAttr['class']."I\"";
$progressHtml .= " style=\"position:absolute;top:".$cellAttr['spacing']."px;left:".$pos."px;\"";
$progressHtml .= "> </div>" . $lnEnd;
$pos += ($cellAttr['width'] + $cellAttr['spacing']);
}
// then active cells
$pos = $cellAttr['spacing'];
for ($i=$cellCount-1; $i>=0; $i--) {
$progressHtml .= $tabs . $tab . $tab;
$progressHtml .= "<div id=\"". $progressId . sprintf($cellAttr['id'],$i) ."A\"";
$progressHtml .= " class=\"".$cellAttr['class']."A\"";
$progressHtml .= " style=\"position:absolute;top:".$cellAttr['spacing']."px;left:".$pos."px;";
if (isset($cellAttr[$i])) {
$progressHtml .= "color:".$cellAttr[$i]['color'].";\"";
} else {
$progressHtml .= "\"";
}
$progressHtml .= "> </div>" . $lnEnd;
$pos += ($cellAttr['width'] + $cellAttr['spacing']);
}
}
return $progressHtml;
}
/**
* Returns a vertical progress bar structure as HTML.
*
* @return string Vertical HTML Progress bar
* @since 1.0
* @access private
*/
function _getProgressVbar_toHtml()
{
$ui =& $this->_UI;
$tabs = $ui->_getTabs();
$tab = $ui->_getTab();
$lnEnd = $ui->_getLineEnd();
$way_natural = ($ui->getFillWay() == 'natural');
$cellAttr = $ui->getCellAttributes();
$cellCount = $ui->getCellCount();
$progressId = $this->getIdent().'_';
$progressHtml = "";
if ($way_natural) {
// inactive cells first
$pos = $cellAttr['spacing'];
for ($i=$cellCount-1; $i>=0; $i--) {
$progressHtml .= $tabs . $tab . $tab;
$progressHtml .= "<div id=\"". $progressId . sprintf($cellAttr['id'],$i) ."I\"";
$progressHtml .= " class=\"".$cellAttr['class']."I\"";
$progressHtml .= " style=\"position:absolute;left:".$cellAttr['spacing']."px;top:".$pos."px;\"";
$progressHtml .= "> </div>" . $lnEnd;
$pos += ($cellAttr['height'] + $cellAttr['spacing']);
}
// then active cells
$pos = $cellAttr['spacing'];
for ($i=$cellCount-1; $i>=0; $i--) {
$progressHtml .= $tabs . $tab . $tab;
$progressHtml .= "<div id=\"". $progressId . sprintf($cellAttr['id'],$i) ."A\"";
$progressHtml .= " class=\"".$cellAttr['class']."A\"";
$progressHtml .= " style=\"position:absolute;left:".$cellAttr['spacing']."px;top:".$pos."px;";
if (isset($cellAttr[$i])) {
$progressHtml .= "color:".$cellAttr[$i]['color'].";\"";
} else {
$progressHtml .= "\"";
}
$progressHtml .= "> </div>" . $lnEnd;
$pos += ($cellAttr['height'] + $cellAttr['spacing']);
}
} else {
// inactive cells first
$pos = $cellAttr['spacing'];
for ($i=0; $i<$cellCount; $i++) {
$progressHtml .= $tabs . $tab . $tab;
$progressHtml .= "<div id=\"". $progressId . sprintf($cellAttr['id'],$i) ."I\"";
$progressHtml .= " class=\"".$cellAttr['class']."I\"";
$progressHtml .= " style=\"position:absolute;left:".$cellAttr['spacing']."px;top:".$pos."px;\"";
$progressHtml .= "> </div>" . $lnEnd;
$pos += ($cellAttr['height'] + $cellAttr['spacing']);
}
// then active cells
$pos = $cellAttr['spacing'];
for ($i=0; $i<$cellCount; $i++) {
$progressHtml .= $tabs . $tab . $tab;
$progressHtml .= "<div id=\"". $progressId . sprintf($cellAttr['id'],$i) ."A\"";
$progressHtml .= " class=\"".$cellAttr['class']."A\"";
$progressHtml .= " style=\"position:absolute;left:".$cellAttr['spacing']."px;top:".$pos."px;";
if (isset($cellAttr[$i])) {
$progressHtml .= "color:".$cellAttr[$i]['color'].";\"";
} else {
$progressHtml .= "\"";
}
$progressHtml .= "> </div>" . $lnEnd;
$pos += ($cellAttr['height'] + $cellAttr['spacing']);
}
}
return $progressHtml;
}
/**
* Error message generator for package HTML_Progress
*
* @param integer $code
* @param array $args
* @param integer $state
*
* @return string
* @since 1.0
* @access private
*/
function _getErrorMessage($code, $args, $state)
{
$messages = array(
HTML_PROGRESS_ERROR_INVALID_INPUT =>
'invalid input, parameter #%paramnum% '
. '"%var%" was expecting '
. '"%expected%", instead got "%was%"',
HTML_PROGRESS_ERROR_INVALID_CALLBACK =>
'invalid callback, parameter #%paramnum% '
. '"%var%" expecting %element%,'
. ' instead got "%was%" does not exists',
);
if (isset($messages[$code])) {
$message = $messages[$code];
} else {
$message = 'Code ' . $code . ' is not a valid error code';
}
return Error_Raise::sprintfErrorMessageWithState($message, $args, $state);
}
}
?>